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3D Explainer Video

Cinematic low-poly 3D worlds with sweeping cameras and built-in subtitles. Explain an idea as a small animated film β€” no 3D software needed.

About 3D Explainer

Low-poly cinematic explainer films, the flat-shaded-animation way: simple geometric worlds under warm gradient skies, slow dollies and hard cuts, and burned-in serif subtitles on a full 16:9 frame (letterbox bars are opt-in). You describe the film; your AI agent builds it, and the 3D engine plays it back in perfect sync with the timeline.

What your AI agent can build here

The template seeds the 3d-explainer skill, so any AI agent working in a project made from it already knows the whole format:

  • Scenes & cameras β€” a scene list with absolute start/end times, one eased camera move per shot (push, drift, orbit, or a held frame), and hard cuts between scenes. The skill encodes the genre's camera language: low eye-level framing, one slow move per shot, centered key beats, layered foreground depth.
  • Light & weather β€” per-scene gradient skies, sun/ambient rigs and fog, with optional in-scene drift (dusk deepening into night) or a hard lighting snap at a cut.
  • A props catalog β€” ground with hills, trees, rocks, clouds, star fields, stylized characters, coins, tables, glowing beams, floating 3D text, free-form composite shapes, and seeded scatter that snaps to the terrain.
  • Rigged 3D characters β€” bring in ready-made 3D characters and play their moves in sync with the film, or have your agent choreograph motion pose by pose β€” walks, flips and cartwheels included.
  • Narration sync β€” the standard voice loop: write one paragraph per beat, render TTS parts with the audio plugin, place them on the timeline, then retime scenes and subtitles to the actual voice durations.
  • Subtitles & finish β€” word-proportional subtitle beats per narration part, vignette, and optional cinematic bars, all burned into every exported frame.

How to work with it

  1. Use this template and give the project a name.
  2. In the project window, ask your agent for the film you want β€” "a 90-second low-poly explainer about quantum superposition, dusk mood, one coin as the hero prop".
  3. Scrub the stage while your agent works; the preview catches up within a beat.
  4. Add narration when the visuals settle, then export.

The bundled samples are finished films made exactly this way β€” open one as a project to see a finished film, its narration and its timeline wired together.

ready when you areStart with this template.

Open it in CoAnimator, add your footage, and tell your agent what to change. Rendering stays local and unlimited.