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Product demo videos in
minutes, not weeks

Describe it once. Your AI agent builds the demo scene by scene and renders it on your machine. Change anything later by asking.

macOS · Windows · Linux · no credits, no render limits

acme-product-demo
Make an 80-second demo for Acme. Open on the problem,show the dashboard connecting a server, prove it with abefore/after, close on the URL. Voiceover, ducked music.
  • 10 scenes
  • 1:21 on the clock
  • 10-part voiceover
  • 1 render, local
Build with the agent you already use
Claude Code Codex Antigravity OpenClaw

made with coanimator

Product demo video examples

Every one shipped for a real product, built end to end in CoAnimator.

MCP360: full product demo
MCP360: full product demoWatch on YouTube ↗Script, ten scenes, a ten-part voiceover and the render: the whole 81-second demo made in CoAnimator, and bundled as a sample project in the Product Demo template.
Copilot SDK v2.5: feature demoView on X ↗
the showcaseEvery finished video, start to renderEach one with what it took, next to the editor-app way →

anatomy of a demo

The shape of a product demo

Ten scenes on one clock, with voiceover, sound and music underneath, the way the studio lays it out. The animated scenes are motion graphics, described rather than keyframed.

acme-product-demo10 scenes · 1:21 · 30 fps · 1920×1080
scenes
01Open02Old way03Dashboard04Callout 0105Phone06Before / after07Callout 0208Numbers09Montage10Close
voiceover
sfx
music

describe it

Ask for a scene.
Watch it get built.

Your agent edits the project the way an editor would, scene by scene on the timeline, and hot-reloads the stage as it goes. You direct in plain language; nothing is a black box you cannot open.

Download free

real footage

Your real screens, with effects on top

Drop in a screen recording and ask for a look by name. Callouts, spotlights, zooms and colour pops land on your actual footage, not a re-creation of it.

See the effects
Three requests: a voiceover, sound effects and a music bed, feeding down into three tracks on one timeline

the whole soundtrack

Describe the sound,
not just the script

Narration, sound effects and the music bed each come from a line of description, and land on their own track in the timeline rather than in a folder for you to place.

The voiceover renders part by part, so the words and the scenes land together.

See what the licence adds
One timeline with video, title and audio tracks, branching into three exports of the same cut labelled 16:9, 1:1 and 9:16

one project

Every cut, from the same files

Re-frame the same project to whatever your channels need: 16:9 for the page, 1:1 for the feed, 9:16 for reels. Rendering runs on your machine and is never metered, however many cuts you export.

No credits, ever

how it's built

How to make a product demo video in CoAnimator

  1. 01

    Describe the demo

    What the product does, the three things it has to prove, roughly how long. The agent turns that into a scene list before it builds anything.

  2. 02

    The agent builds the scenes

    Ten scenes on one clock, each authored as editable code: device frames, callouts, zooms and the motion between them.

  3. 03

    Voiceover, part by part

    The narration renders one clip per scene and lands against the beat it describes, so the words and the screens move together.

  4. 04

    Steer it on the stage

    Ask for a slower cold open or a different screenshot and watch the stage hot-reload. Your recording stays a clip you can swap.

  5. 05

    Render every cut locally

    16:9 for the page, 1:1 for the feed, 9:16 for reels, all from the same project. Exports run on your machine and are never metered.

The CoAnimator studio: media library, stage and timeline with an agent chat alongside
The studio you are steering: stage, timeline and your agent, side by side.

the math

Three ways to get a demo video

Typical numbers for a one-to-two-minute SaaS demo
AgencyScreen recorderCoAnimator
First cut2–4 weeksSame dayMinutes
Motion, callouts, pacingDesigned for youOn youBuilt by the agent
VoiceoverBooked separatelyYour mic, one takeRendered from the script, re-timed on edit
When the UI changesNew invoiceRe-record from zeroSwap the clip, re-render
OutputOne MP4One MP4An editable project + every cut you want
Per-export costPer revisionFree / subscriptionNone, ever

FAQ

What’s the best way to make a product demo video without a video team?

The fastest path is an agentic studio: in CoAnimator, an AI agent builds the demo (screen footage, callouts, motion graphics, pacing) from your plain-language brief, and you direct revisions instead of learning an editor. It renders locally to MP4 on macOS, Windows or Linux, with no credits and no cap on how much you render.

How long does a product demo video take?

A first cut in minutes, a finished demo inside an hour for most products, including narration and a couple of revision rounds. Opening the bundled MCP360 sample and swapping in your screens is the quickest route; describing the product from scratch takes a little longer because the agent drafts the beats first.

Can I update a demo video when my product UI changes?

Yes. That’s the point of file-based projects. Swap the changed screen recording or ask the agent to re-do the affected section, and re-render; the rest of the demo is untouched. With the coa CLI you can re-render updated demos from a script.

Can CoAnimator add callouts and motion graphics on top of my real screen recording?

Yes. The Podcast Video Effects template layers animated callouts, spotlights, zooms and colour pops over your actual recording, and the Motion Graphics template can rebuild key moments as pure animated UI. Both ship in-app: the Motion Graphics template comes with finished sample projects to open and pick apart, and the effects template with every look documented and previewed so you can ask for one by name.

Does it do the voiceover, or do I record it?

Either. The built-in voiceover plugin renders AI narration from the script, part by part, and places each line on the timeline. If you would rather record yourself, drop the audio in and the agent re-times the scenes to your delivery.

What formats can I export?

MP4 in any aspect ratio: 16:9 for the website and YouTube, 1:1 and 9:16 cuts for social, all from the same project. Free exports up to 720p with a small “Made with CoAnimator” watermark; the licence unlocks 4K and watermark-free exports. There is no per-export fee on either plan, and no limit on how many you render.

CoAnimator vs screen recorders like Loom or Screen Studio: which for demo videos?

Screen recorders are the right tool for quick, personal walkthroughs, recording yourself once and sharing fast. CoAnimator is for produced demos: an agent designs motion, narration, and pacing around your footage as an editable project you can revise release after release. Many teams use both; the produced launch-page demo is where CoAnimator earns its licence.

Make the whole video before you decide

Every template, every look and unlimited local renders. Nothing is metered and nothing uploads, so the free studio is the studio.