Editing real footage
Bring a recording in, describe the look you want, and the agent applies the effects, captions, and overlays for you.
Editing real footage works the same way as creating a video from scratch: you describe what you want, and the agent applies it. Real footage in, described looks out.
What lands on your recording
Effects, captions, and overlays: spotlights, glitch titles, freeze-frames, cinematic grades. You describe the look, the agent writes it into the project, and the stage updates live as it goes.
Because the result is an ordinary project, a look you asked for once can be changed later without redoing the edit.
You do not have to do the editing yourself. If you want an agent to edit for you, describe the change and review the result. Available actions depend on the agent, its permissions and your configured tools.
Getting footage in
Drag video, audio or image files onto the media panel to copy them into the project, then drag media onto the timeline. Record your screen with a separate tool first; 0.7.2 has no desktop screen recorder. ScreenshotOne captures remote websites and scrolling website clips.
Mixing with animation
Overlays on footage are one of the styles CoAnimator produces, and a project can combine them with motion graphics or 3D. See Creating videos for the full list.
Work on the timeline
Select clips to move or trim them, split a clip where you need a cut, and use snapping to align edges. Arrange video, text and audio on their tracks; check volume, mute and fades when mixing narration, music and source audio. Preview before exporting.
The timeline switcher beside the project name and the media panel let you load, create, duplicate and rename timelines. Each has its own tracks and animation. Switch away before deleting a timeline; the active or last one cannot be deleted.
Give an agent visual context
Pause the stage and use Copy frame, Copy timestamp or Annotation capture. Annotation capture copies a selected region, or a numbered sheet of several regions, so you can point to the detail you want changed. Paste into chat and describe the edit. Copying a frame does not send it; submitting it to a model may upload it to that provider.
Return to work
Agents restores the project's last selected conversation. Use History to reopen another conversation, New chat for a fresh one, or the chooser to change agent. Hiding the panel does not end an active reply.
If an external edit breaks a file, the recovery view identifies it and the error. Fix the file or use the copyable agent prompt. Timeline Health helps with missing media and safe repairs; review the result before exporting.