Skills
Install CoAnimator guidance for Claude Code and Codex, and keep it aligned with the app.
A skill teaches an agent CoAnimator's commands and project conventions. Installing
one does not install the coa command, an agent runtime or an account connection.
Installing the coa skill
Open Settings → General → Command line & agent skill → Install agent skill. Choose Claude Code, Codex CLI, or both. The native Install coa Skill for AI Agents… menu provides the same installer.
| Agent | Per-user destination |
|---|---|
| Claude Code | ~/.claude/skills/coa-cli/ |
| Codex CLI | ~/.agents/skills/coa-cli/ |
On Windows these paths start under %USERPROFILE%. Start a new agent session
after installation. To render, separately install the coa command.
For another agent, download SKILL.md and place
it in a coa-cli/ folder in that agent's supported skills directory. The download is based on
skill 2.1.0, included in CoAnimator 0.7.2, with current Claude connection guidance and corrections for
package saving and chat continuation. It points the agent to the reference docs bundled
with the installed app.
Updates and custom copies
Packaged app launches refresh unchanged, managed skills after an update. Start a new agent session to load them. Edited or unmarked copies and deleted global skills are preserved; disabled app-local skills stay disabled. Explicitly reinstalling a custom copy backs it up before replacement.
The Skills page lists CoAnimator's app-local skills. Global copies for external agents are managed separately. Development and CLI-only launches do not refresh global installations.
Skills inside CoAnimator
CoAnimator seeds app-local skills automatically. Templates can supply additional instructions for their format, and plugins provide guidance for their capabilities. Templates are optional: the app's guidance also supports a blank project.
Agents should read the matching bundled reference before editing timelines,
rendering or handling packages. Folder edits hot-reload in the editor. For a
package-backed project, Save Package also writes changes into the .coa file.
See Projects.